A downloadable tool for Windows
A simple and easy-to-use fx sounds generator, based on the amazing sfxr.
rFXGen comes in two flavours: ZERO (free version) and ONE (low-cost version).
rFXGen ZERO features
- Predefined sound presets (Coin, Shoot, Explosion, PowerUp...)
- Multiple wave types supported (Square, Sawtooth, Sine, Noise)
- Up to four save slots to store generate sound (temporary save)
- Load .rfx sounds and import .sfs files (compatible with sfxr)
- Save .rfx sounds with generation parameters (104 bytes only)
- Export .wav files, configurable sample-rate and bits-per-sample
- Wave data visualization in real-time
- Completely portable (single file)
rFXGen ONE features
- Powerful command line for batch conversion and wave playing
- Export wave to .raw samples data and code bytes array (.h)
- Three unique GUI themes: Light, Dark, Candy
Open the tools and use buttons/slider to generate sounds in real-time for your games.
Sounds could be saved as .rfx (sound generation parameters) and also exported to .wav as sample data, defining sample formating.
rFXGen ONE also allows exporting sounds as .raw sample data and as a plain code byte array (.h).
rFXGen ONE comes with a powerful command line for sounds generation and manipulation. To view all available operation just run on command line:
> rfxgen.exe --help
Do you like this tool? Do you need any specific feature to be added? Maybe a custom export format? Maybe a custom gui theme? Or maybe a version for Linux, OSX, Android, Raspberry Pi or HTML5? Just get in touch!
rFXGen is open source software. rFXGen source code is licensed under an unmodified zlib/libpng license.
rFXGen ZERO is free and rFXGen ONE is low-cost, with the addition of some useful features. In any case, consider it as a small donation to help the author keep working on software for games development.
Copyright (c) 2016-2019 raylib technologies (@raylibtech)
Click download now to get access to the following files:
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It freezes on Arch Linux after the last update lol....
Can any sounds generated be exported?
yes, you should be able to export generated sounds as .wav just pressing the Export button. Did you try it?
I'd be happy to pay few bucks for Linux version :)
Can you make this available for Linux?