rTexPacker v5.0 published!
rTexPacker » Devlog







Official release for rTexPacker v5.0. Features on this release:
ADDED: New UI visual style: GenesisADDED: Support sprite(s) tag nameADDED: Support sprite(s) manual positioningADDED: Support sprite(s) slicing by alphaADDED: Support per-sprite trimmingADDED: Support sprite(s) collider definitionADDED: Sprite list view with namesADDED: Exporting new sprite properties: tag, collider…ADDED: CLI: Sprite slicing supportADDED: CLI: Show unpacked sprites infoREDESIGNED: Sprite view window, added sprite toolsREDESIGNED: RTP file-format, load/save atlas configREVIEWED: Initialization config optionsREVIEWED: Sprite grid view panelREVIEWED: Status bar info, show more dataREVIEWED: Only redraw render texture when required (disabled)REMOVED: Sprite shaders (needs redesign)- `UPDATED: Using raylib 5.6-dev and raygui 4.5-dev
Enjoy rTexPacker!
Files
rTexPacker v5.0 Windows (x64) 2.2 MB
Apr 27, 2025
rTexPacker v5.0 Linux (x64) (X11 + Wayland) 2.3 MB
Apr 27, 2025
rTexPacker v5.0 macOS (x64 + arm64) 2.8 MB
Apr 27, 2025
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rTexPacker
A simple and easy-to-use textures packer and font atlas generator
More posts
- rTexPacker v4.0 published!Jul 23, 2024
- rTexPacker v3.0 published!Dec 04, 2023
- rTexPacker v2.5 published!Dec 10, 2022
- rTexPacker v2.0 published!Jan 31, 2022
- rTexPacker v1.1 released!Mar 12, 2020
- rTexPacker v1.0-alpha released!Oct 26, 2019
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