rTexPacker v5.5 published!
rTexPacker » Devlog


Official release for rTexPacker v5.5. Features on this release:
ADDED: Support relative paths on sprite nameIdADDED: New export option: prepend folder to nameIdADDED: Support multi-sprite loading file dialogADDED: Support sprite(s) tag definition on command-lineADDED: Automatic config save on web platformREVIEWED: Improved font data loading, more performantREVIEWED: Binary rTPb file export from command-lineREVIEWED: Sprite collider reposition in case of trimmingREVIEWED: Sprite collider rectangle defined from any directionREVIEWED: Minimum sprite size for auto-split of 7pxRENAMED: Config file: config.ini –> rtexpacker.iniUPDATED: Using rini 3.0-dev, updated all external librariesUPDATED: Using raylib 5.6-dev and raygui 4.5-dev (latest)
Enjoy rTexPacker!
Files
rTexPacker v5.5 Linux (x64) 2.3 MB
8 hours ago
rTexPacker v5.5 Windows (x64) 2.2 MB
8 hours ago
rTexPacker v5.5 macOS (x64 + arm64) 2.8 MB
8 hours ago
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rTexPacker
A simple and easy-to-use textures packer and font atlas generator
More posts
- rTexPacker v5.0 published!Apr 27, 2025
- rTexPacker v4.0 published!Jul 23, 2024
- rTexPacker v3.0 published!Dec 04, 2023
- rTexPacker v2.5 published!Dec 10, 2022
- rTexPacker v2.0 published!Jan 31, 2022
- rTexPacker v1.1 released!Mar 12, 2020
- rTexPacker v1.0-alpha released!Oct 26, 2019
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